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Update 4/13/2008: PDF Print E-mail
Written by Odinn   
Sunday, 13 April 2008 16:17

 - Alteration to the overall rank system. Too much emphasis was on primary
    stats, making players who had high primary stats but low pools on other
    players rpable lists who were substantially larger than them. These
    smaller players would not stand a chance against some of these larger
    players and so the algorithm has been adjusted accordingly. Now, pools
    are calculated more evenly, making ranking and rpable pks more fair.

- Mystic wand of fleetness now has benefits for those who train beyond 100%.
Special affects of the wand are released at 131%, 161% and 191%.

- Players that join citadel battles now receive experience for joining. This
does not apply to player challenges.

- There is a 2% chance that a citadel death will reward the player dying with
1000 platinum. This applies only for battle and clan citadels (not player
challenges).

- Normal citadels now reward 500 platinum to the winner. Furthermore, clan
and battle citadels (not player competitions) now have a 10% chance of
giving a special reward (1 sun stone) to the winner.

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Last Updated ( Sunday, 13 April 2008 19:43 )
 
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