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Update 1/16/2008: PDF Print E-mail
Written by Serenity   
Monday, 14 January 2008 22:00

- enhancing practices now works in increments of 100 rather than 10.

- super unique week and double gold are now over.

- new rule #13! See 'help rules'

The rule:

13. Do not intentionally try to abuse player's clients. While we do not
protect players who may be abused by their client due to their own lack
of knowledge on how to use their client, we will punish players who are
actively trying to abuse players' clients in very obvious and/or
malicious ways.

Examples are: using any form of communication to trigger client
responses (e.g. rem all, drop all, quit).

using player set strings (such as clan hall room names
or descriptions, player names or descriptions, etc.) to
trigger client responses.

The punishment for intentional and malicious client abuse will be
determined by the severity of action. Furthermore, the player(s) who are
abused may or may not be reimbursed for their loss. Each case will be
handled individually. Note: if the players who are abusing clients are
doing so in an intentional and extremely malicious way, the punishment
will be extremely severe (e.g. character zap and permanent site-ban).

Please keep in mind that you are responsible for your client's behavior
at all times. However, certain abuses such as clan hall room names and
descriptions cannot be overcome by clients and would require special
Nodeka code which would break the consistent theme of the game. Therefore
these client abuses must be corrected by the clan hall creators.

Players failing to correct client abuse after being notifying of the
behavior (malicious or not) will also be punished. If a client abuse
occurs which is accidental and benign, the player will be requested to
correct the behavior and may be released without punishment. However, if
the players refuses to correct the client abuse, he or she will be dealt
with as if the client abuse was malicious.

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Last Updated ( Thursday, 17 January 2008 20:14 )
 
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