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Update 12/14/2007 PDF Print E-mail
Written by Nemesis   
Sunday, 06 January 2008 09:24

 - New area - Pain's Tabernacle. If you do not want to find yourself quickly rkilled, HEED THE WARNINGS!!
- A new "step up" in crafting material quality (via new salvages) is now available to those of sufficient strength and bravery. See below.
- San'vestra now has an extended mission available. You must complete either the Stormhaven mission or the Hades Fissure mission *while pleasing San'vestra enough to receive the 3-salvage reward* in order to receive the extended mission.
- An interesting new type of item is available in Pain's Tabernacle, for those who manage to obtain it and decipher its power...
- The scrounger gnomes have had their AI significantly streamlined, and should now be more responsive.


- San'vestra's base missions have been tweaked. A few have been made slightly easier, and most will now reward you to a small degree for "extensive grinding" of a single mob. A balanced approach is still the most efficient path in terms of sheer mob kills, however.
- Gemstone drops through normal salvage have been reduced slightly. (The decrease is not drastic, and will be offset for some by upcoming potential crafting specializations.)
- Expect significant changes to the Pain's Tabernacle event (and the items that can be found in that area) if things prove to be too difficult, too easy, or too powerful. In the future, this extended mission will only be available from either the Hades or the Stormhaven mission, not both. (I'm attaching it to both for the time being for your pleasure and for testing purposes, until I can release new and different mission extensions for the other areas.)

- IMPORTANT NOTE: There are MANY significant changes in this update, both obvious and hidden. Please keep an eye out for any strange or changed behavior, and bring anything odd to my attention ASAP. Especially keep an eye on: the Pain's Tabernacle event, the "special" items that will eventually be discovered therein, scrounger gnome behavior, San'vestra's mission behavior. Bug reports and suggestions should be sent to my e-mail, as always.

Thank you, and enjoy! - Whim

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