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Update 6/17/2008: PDF Print E-mail
Written by Odinn   
Tuesday, 17 June 2008 19:45

 - Aggro mobs have had their aggro AI restored in the Rogha Fens, the Hades
    Fissure, and Stormhaven. In the latter two cases, some mobs that were
    previously aggressive may now be passive, while others have become
    aggressive. The "aggressive NPC" color for each mob on peripheral should
    be correctly set.

  General salvage:
  - Salvage has been restored to all areas that previously held salvage:
    the Yeriwyrian Penumbra, Hades Fissure, Rumil Ancalimon, Stormhaven,
    Katahdin, and the Rogha Fens.
  - Random drop rates for all salvage areas have been set fairly low. This
    is one aspect of a specific design decision; the counterbalance is that
    mission- and event-based salvage has been significantly increased (see
    specifics below). Nihilist pin drops are slightly more common, as they
    have no associated mission other than attuning the pin and finding its
    twin.
  - Salvage kits no longer exist; Snippen is on permanent leave.

  Dragonspine:    
  - The salvage loads for the various summoned Brood-leaders in Dragonspine
    have been significantly increased, especially for the more difficult-to-
    summon variants.
 
  San'vestra:
  - San'vestra's missions are generally more lenient in terms of how many
    kills are required to impress her, greatly so in some cases.
  - San'vestra's missions are now worth 2-4 salvages, instead of 1-3. The
    associated "mission lock" has been reduced to 30 minutes per salvage
    awarded.
    
  Rogha Fens:
  - The random, salvage-loading "extra-planar wanderers" in the Rogha Fens
    have been reinstated. (The presence of a player with a salvage kit is no
    longer necessary, as salvage kits have been removed.) Each now consistently
    loads two salvages. Their link to this realm is tenuous, and as such they
    will not wander the Fens for long before they are drawn back through the
    Penumbra.

    Hades Fissure:
  - Some of the mobs in the Hades Fissure have had their race, alignment, class,
    and/or descriptive strings fixed or tweaked.

  Trials of Karmova:
  - Fixed a bug in which a Trial turn-in was sometimes allowed immediately
    after the Trials have been won.
  - Fixed a potential bug in which favor scores were retained from the previous
    Trial if a reboot occurred at a specific time.
  - The Trials for the larval gate-maws and for Skrythe have been reinstated,
    as it is once again possible to locate these elusive creatures.

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Last Updated ( Tuesday, 17 June 2008 19:51 )
 
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