Monks
I think that for the most part stances played a big role as a prevent skill in pk before many players hit 35-40k health and beyond. Dragon and Hao'tien stances have little usefulness against "big" players in pk. In fact, I only use hao'tien as a buff to max Stance of Symmetry.
Mantis: useful for basic running and because of short prevent helps with pk.
Dragon/Hao'tien to short to be anything but minor buffs or to maximize every bit of damage out of player. I for one would like to see them changed/removed and altered into the "styles" mentioned above. I think that less powerful, but longer lasting prevs like many of the other classes buffs makes sense.
As everyone knows, I would love a Drunken Monk subclass.
Just a few cents, mabey just a half a cent.
Berengei
|