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Old 09-10-2009, 05:22 AM
Bihzad Bihzad is offline
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Join Date: Jul 2008
Location: Japan
Posts: 32
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Why don't people who've chosen an immoral path have the option to join the invaders? I think this would be a cool twist to the whole invasion thing. You could implement mobs, like peacekeepers, guards, etc., to aggro those who join up with the invading army (they would get their own version of runes to make "moral" mobs aggro). It would make much more sense from a roleplay perspective and add a pk element to invasions.

As immoral players are generally inferior in number to moral players, perhaps you could augment rewards depending on how many of either side are participating. True impartial players could join either side, as opposed to moral/immoral players who have to stick to their morality path, but with reduced rewards from either action, since it isn't staying truly impartial.

Good idea?

Actually, now that I think about it, rewards should probably be augmented based on the total rank of the players participating on either side of the invasion. Player number doesn't really reflect the true power of the participants.

Last edited by Bihzad; 09-10-2009 at 05:26 AM.
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