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View Full Version : Skills that need fixing - imo


berengei
08-25-2008, 03:23 AM
All combat locks seem to be to short for pk with big players or have to long a prevent.

Shoot- the targets should not get stacked lagg for being hit. Mabey with the first one or two.. but after that people get over the shock of being shot at and start moving- quickly.

Heals: healing 120 to 250 per cast, makes it a useless skill/spell at the major remort levels. I think many of the classes should have heal changed or removed and replaced with sometihng else.

I have other ideas, but would prefer to see these shot down before I post anymore.

Berengei

Odinn
08-25-2008, 04:13 AM
I do not believe targets incur the lag affect when getting shot anymore.

berengei
08-25-2008, 06:21 PM
2 weeks ago I did. Been changed recently?

B

Odinn
08-25-2008, 11:07 PM
ima start using shoot then!

Nlahowo
08-26-2008, 05:32 PM
You're right about the healing. I've never been a healer/fallad but as a Heaven Mjol, the heals over do about 250 at max stats. That's useless if you're healing someone with 100K health in a fight against a person doing 3K damage per round. Now, I now the purpose of a wizard isn't to heal but that's just an example of how outdated the heals are. Not to mention healer is the WORST class on Nodeka currently and for the past 5 years or so...