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View Full Version : Does Paladin need to be toned?


Odinn
01-14-2008, 04:32 AM
If you feel paladin should be toned, please place your suggestions/ideas here.

Iblis
01-14-2008, 09:06 PM
Tough call. Since the full heal prevent was increased, I\'m not certain paladins need more of a tone.

If anything I\'d look at the duration of their prevents I guess...

Then again I don\'t know about their run rates and how much of an adjustment that may/maynot need.

Odinn
01-14-2008, 09:59 PM
Iblis wrote:
Tough call. Since the full heal prevent was increased, I\'m not certain paladins need more of a tone.

If anything I\'d look at the duration of their prevents I guess...

Then again I don\'t know about their run rates and how much of an adjustment that may/maynot need.

As oni ti I was pulling ~135ppm in White Lion Camp killing all the evil mobs(shaman, woman, warriors and zealous.). 4+ caps an hour from experience.

Gideous
01-15-2008, 01:13 AM
I think spiritual judgement\'s spirit cost per round should be increased.

I haven\'t checked the exact amount per round it uses when the attacks land, but with maxed stats using deific amelioration you don\'t need more than 12-15k spirit to keep it up 100% of the time. Imo, way too easy to earn two 85-95% attacks (depending on willpower).

I would suggest increasing it by 1.5 or even by 2.

:batman: